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Chip 1998 January
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CHIP Turkiye Ocak 1998.iso
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OYUN
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KYODAI
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KYODAI.EXE
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notes.txt
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1997-08-28
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* KYODAI - RELEASE NOTES *
--------------------------
------------------------------
* KYODAI - HOW TO REGISTER ? *
------------------------------
* You can simply send 15 US dollars in bills ($10+$5) to :
Rene-Gilles DEBERDT
80 rue Gauthier
62400 BETHUNE
FRANCE
REMEMBER : DO NOT SEND ANY CHECKS ! Except in French
currency, in this case the registration fee is 75 FF.
Please enclose an envelope with your address and your name.
I will send you your password. DON'T FORGET to tell me the
version you presently use, your e-mail address (if you have
one) and a User Name of at least 8 characters.
* If you are connected to the Internet, go to my website :
http://kyodai.home.ml.org/
or http://www.namida.com/mahjongg.en.html
or http://www.mygale.org/namida/mahjongg.en.html
You will find there the instructions to register Kyodai online.
(Price of the online secure registration is 16 US dollars)
-----------------------------------------------------------------------
* Please read the file FILE_ID.DIZ for info about both EXE files.
* A larger Help File shall be included in a future version. I have no
time to write a longer one for now. Sorry !
* If you are in a 640x480 resolution :
- When running the program, the window will open in full screen. If you
want to see the taskbar, double-click on the window's title bar. To
hide it again, do the same thing. If the window's bottom doesn't
reappear, try again, it should work. In this resolution, you can't
see the toolbar. Just switch to a higher resolution if you want it.
* If you are in a 800x600 resolution :
- The window covers the full screen except the task bar. There should be
no reason to change anything. This is the recommended resolution,
and the one I use to develop Kyodai.
* If you are in a 1024x768 resolution :
- The window takes only a part of the screen. You might have palette
problems if you're in 256-color mode. I haven't checked yet. Well,
if it happens, just close all your active programs and try again...
* It is not recommended to run WinGroove (a Wavetable emulator for
simple soundcards) with Kyodai, because it will slow down the game.
But is it possible to do so. First, run a midi-file outside Kyodai.
Then, stop it and run Kyodai. It should work. If you don't do this,
you shall get a message stating that the Wave-Out process is used
by another application.
* If you want to get rid of any <hint> Kyodai has given you, click on
the right mouse button. This will remove any highlight from the board.
* If you want to have the small sound effects, you will have to install
Direct-X 3 first. It's a good package, you can give it a try. You may
find it at Microsoft's Web site : http://www.microsoft.com/directx/
(Check out the End User section) - It's a 3,5mb download. Presently,
5.0 is the latest version of Direct X.
* To run the music, just press the green arrow button on the toolbar.
You can pause it then play it again by using the yellow "pause" button
on its right, or stop it by pressing the red square.
You must have a soundcard installed, of course...
* If you experience a palette bug (in 256-color mode), don't panic.
It shouldn't have happened (I'm sure I have corrected this :)), but
if it happens, just close all your active programs and run Kyodai again.
If it doesn't work, then pray.
* Some people asked me what was the "Moves Left" indicator. It's simply
the number of pairs of tiles you can potentially remove from the board.
* Please note that using the <hint> function will add 40 seconds to your
total time, and the <shuffle> function will add 10 seconds for each
new possible move.
* "The Stop button is back on the music player." Well, that's in the
"Notes" section of the Help menu. Sorry, I forgot to remove this
mention before the final compilation, and I'm too tired to do it
again ^^; So, let's say that it's not exactly true, but it's not
so important, is it ? ;)
* My best time on the traditional board : 2:45.
I know, it can quite easily be beaten, with a bit of luck.
But leave me in my dreams :)
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-------------------------
* KYODAI - WHAT'S NEW ? *
-------------------------
Upcoming features for the next versions
(October or later)
- Save/Load Game options (not sure)
- Several new layouts
- A layout editor
- A tileset editor (not sure)
- Two players game
- Additional game options
- Additional games : Concentration, Columns, Go-Moku,
Arcade Mahjongg, Reduced Genuine MJ, etc. Yes, I'm crazy !
- Some rules variations
- A routine to prevent impossible boards to be created. It shall
enable you to finish _any_ board without having to shuffle, if
you are a good player at least !
New features in version 2.88 (August 28th, 1997)
- Modified documentation to reflect changes in the registration
process (no more checks, please !)...
- Now the games remembers what's your favorite layout.
- Corrected palette problem. At least, that's all I can do... :)
New features in version 2.8 (August 18th, 1997)
- Turbo Speed ! Now as fast as in the 16-bit version, but without
the bugs ! Enjoy...
- New background : Dragons
- It's now possible to highlight the current tile. You have the
choice between a rectangle (like in MJWIN), very fast, or a colored
tile (a bit slower).
- Can now save options/configuration
- Added sound effects support for Direct-X users - more will come.
- A hall of fame -- Something that really lacked in Kyodai before !
- There seems to be fewer palette bugs ! ;-)
New features in version 2.02 (June 6th, 1997)
- Finally, after many days of bug-blasting, I managed to speed up
the game ! Yippie !! I never thought I'd manage to do it !
- Kyodai is now shareware -- it's not that I want to make money
with my program, but I'm extremely poor and I can't afford to
continue programming Kyodai without getting anything in exchange...
Thanks for understanding - and registering the modest fee.
New features in version 2.01 (May 27th, 1997)
- Improved the "about" box.
- New layout: Beatle... The hardest one ! A real nightmare !
You'll learn to love the new shuffle function with this one !
- I tried to remove the palette problems when starting the program.
Apparently, it works better than before, but still not perfectly.
If anyone has an idea to help me, feel free to write...
- It also seems I could remove a nasty bug that caused problems
when trying to select tiles in another game after the player
had won the previous one.
- Added a shuffle function. You will no more be frustrated with
that terrible "Sorry, no more moves" message ! ;-)
- Fixed some other little bugs.
New features in version 2.0 (May 22nd, 1997)
- Entirely redesigned for Windows 95.
- No more loading delay when you start the program.
- New layout : Theater. A very easy one for the beginners.
- Restart option, removable toolbar and other stuff.
- You can put a custom picture in the background.
- Two new musics : Gisors and Gokuraku.
New features in version 1.21 (April 11th, 1997)
- New layout : Big Hole. Looks easy to complete...
But actually it's quite a tough one !
- Default startup is now without music. You can still
select it in the menu. I removed it because it didn't
seem to work on some systems
- Fixed a few bugs. There are still some minor bugs
left (at least two in the hint routines), but I've
got no time to fix them for now
New features in version 1.2 (April 1st, 1997)
- Optimized speed during the game
- Optimized speed at startup
- Three different colors for the tileset
- Colors in the status bar
- NO April Fool joke, OK ?
New features in version 1.1 (March 24th, 1997)
- Larger tiles (40x50 instead of 30x40)
- Music (stops after the end of the tune)
- Sort-of removed Dragon layout (due to copyright problems)
- Replaced seasons & flowers (ditto)
- Color texture in the tileset
- 256 colors
Features in version 1.0 (March 4th, 1997)
- 30x40 tiles
- 16 colors
- functions : back (undo), hint, layout
- traditional layout
- dragon layout (later "removed")
- seasons and flowers from Taipei.exe (later removed)